![]() It would appear that the preliminary South Korean "adults-only" rating did not delay the game in the territory, but it is not known if the rating has been changed. The initial release territories are "United States, Canada, Europe, South Korea, Australia, New Zealand, Russia, Mexico, Singapore, Indonesia, Malaysia, Thailand, the Philippines, and the regions of Taiwan, Hong Kong, and Macau." "Thanks to our beta testers, we're making great progress on the final stages of development, and we'll be ready to welcome players all over the world to StarCraft II and the new in just a few months." "We've been looking forward to revisiting the StarCraft universe for many years, and we're excited that the time for that is almost here," said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. A downloadable digital release directly from Blizzard's store will follow shortly thereafter. I remember when Blizz announced StarCraft II, with the “Hell, it’s about time” video.Blizzard Entertainment have announced that the physical retail edition of StarCraft II: Wings of Liberty will be released, (mostly) worldwide, on July 27th for the PC and Mac. The game will still get maintenance updates and will remain core to Blizzard’s esports portfolio (unlike Heroes of the Storm) but will otherwise remain as it is. Starcraft II: Wings of Liberty By Blizzard Entertainment Free to try Download Now Developers Description By Blizzard Entertainment In the distant future, in the darkest reaches of space. ![]() StarCrat II: Wings of Liberty, the first of the three major releases for the game, came out just over a decade back, in July of 2010. BLIZZARD T - Teen Genre Strategy Please note that this product is non-returnable and non-refundable. We’re eternally grateful for your ongoing support, and we’ll keep you updated on any and all plans we have for future voyages into the Koprulu Sector. Visit Blizzard Store Starcraft II: Wings of Liberty PC Game ( 293) Write a Review See 4 Questions 28 Answers Check more best sellers of ' PC Games ' Check more lowest price of ' PC Games ' OUT OF STOCK. You are one of the most passionate, creative, and dedicated communities in all of gaming. StarCraft teaches us that that process of improvement can be a reward in itself, and it’s certainly taught us a lot at Blizzard over the years. To become better, you have to look inward, be honest about any flaws, and dedicate yourself to improving. The outcome of each match is in your hands 100%. ![]() StarCraft is core to Blizzard, and we’ve learned that it’s a game that can change the lives of people who devote themselves to it, whether as a player, content creator, streamer, or member of the community (or developer). We know some of our players have been looking forward to some of the things we’re moving away from, but the good news is this change will free us up to think about what’s next, not just with regard to StarCraft II, but for the StarCraft universe as a whole. ![]() StarCraft II esports, which is part of the highest echelon of professional competitive gaming, will also continue going strong as it has been through our partners ESL Gaming and GSL. On that last note, we’re not planning a Q4 balance update given that we did one a few months ago, but as always, we do plan to continue doing them as needed in the future. What this means is that we’re not going to be producing additional for-purchase content, such as Commanders and War Chests, but we will continue doing season rolls and necessary balance fixes moving forward. We’re going to continue supporting StarCraft II in the same manner as we have with our previous longstanding games, such as Brood War, focusing primarily on what our core and competitive communities care about most. This year we celebrated 10 years of StarCraft II with one of our largest-ever patches, with massive updates to the editor, Prestige Talents for Co-op Commanders, and gameplay improvements delivered to players worldwide. With that in mind, we want to let you know about a development change we’re making for StarCraft II as we continue supporting it for the long-term.Īs many of you know, Blizzard continues updating its games long after the initial release-some of you will remember that we were actively patching the original StarCraft more than 10 years after it first hit store shelves. StarCraft is one of a kind, and we’re committed to making sure that those of you who love this universe like we do have a home here for many years to come. ![]()
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